When we started development on Wolfenstein: The New Order we focused on what made the original games great – best-in-class gunplay and Nazi killing. We set out not only to modernize Wolfenstein for a new generation of players but to push the boundaries of what a Wolfenstein game could be.
We imagined a world where the Nazis won World War II. Then, we unleashed our hero, BJ Blazkowicz, arming him with a powerful arsenal of weapons to wage war against the might of the Nazi war machine. Within that framework, we crafted a complex narrative of loss, love, humor, sorrow, friendship, honor, duty, and vengeance brought to life by cinematic cutscenes and gripping set-pieces.