Jobs
MachineGames wurde 2009 von den Gründungsmitgliedern der Starbreeze Studios ins Leben gerufen und 2010 von ZeniMax Media übernommen. Das Studio mit Sitz in Uppsala, Schweden, besteht aus einer Gruppe erfahrener Entwickler, die für ihre storybasierten Spiele bereits große Anerkennung erhalten haben. Ihr erster gemeinsamer Titel, der von der Kritik gefeierte Action-Adventure-Shooter Wolfenstein: The New Order, erweckt eine Spielereihe zu neuem Leben, die das Egoshooter-Genre definiert hat. Das im Mai 2014 erschienene Spiel wurde weltweit mehrfach als "Spiel des Jahres" und "Shooter des Jahres" ausgezeichnet und nominiert.
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UX Gameplay Programmer
MachineGames is looking for a Senior UX Programmer/Gameplay Programmer to join our UI/UX team! In this role you will be responsible for the architecture and implementation of UI/UX related features in our games. Quality and end-user experience will be your guiding stars. You will collaborate closely with other teams and stakeholders of the studio, for example designers, programmers, and artists. As a senior member of the studio you will mentor less experienced team members. An appreciated aspect about MachineGames is that everyone have the possibility to affect our internal work procedures, by suggesting how to utilize new technologies, tools and implement them into our workflows. The UI/UX team is a group that carries features close with design/gameplay/engine from beginning to end and the close collaboration is ongoing throughout the entire project. In this role you will report to our Lead UI Programmer. Our UI Team is a group of comitted and experienced programmers who are passionate about games and all things UI related. MachineGames is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: We value Team performance over individual performance We practice an open door policy We deliver what we promise We give constructive and actionable feedback We practice ownership and accountability We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.
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AI Programmer
MachineGames is looking for an intermediate or senior AI Programmer to join our team and help us develop our next upcoming AAA game! The Engine team currently consists of talented and passionate programmers who are responsible for the development and maintenance of our technology.Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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Producer
MachineGames is looking for an experienced and talented Producer to strengthen its team. In this role you will be directly reporting to our Production Director and you will be working closely with several other producers to ensure that the day-to-day development runs smoothly. To thrive in this role we believe you are a go-getter that enjoys responsibility and to see things through. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work. We will support your relocation and/or application for work permit if you don't have one, or are not an EU citizen and/or not currently residing in Sweden.
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Lead Environment Artist
MachineGames is looking for a new Lead Environment Artist to join our team and head up the Environment Art department! In this role you will be working in close collaboration with the Art Director and our other Leads to help bringing our visions to life and create amazing worlds that the players can enjoy for many years to come. To thrive in this role, we believe that you have been in some type of leadership position before where you have had people in direct report to your position and acted as a go-to person for your department. You enjoy overseeing the bigger picture of your field, but you still possess a keen eye for details and finding the little things that will make a great impact to our products. As a person we think you see yourself as someone reliable and with a structured personality that thoroughly enjoys motivating team members and help them on their path to become the best artists they can possibly be. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios such as Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance - We practice an open door policy - We deliver what we promise - We give constructive and actionable feedback - We practice ownership and accountability - We learn from our mistakes. This is a permanent position, starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden.
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Network Administrator
MachineGames is seeking an experienced Network Administrator to join our IT team based in our offices in Uppsala, Sweden. We are growing – and so is our IT team, and we are looking for someone eager to take part of this journey together with us. To thrive in this role, we believe you as a person are excited about working with technology, enjoys working on and solving problems, communicates effectively and with a service-minded approach. You are not in it for the prestige – you thoroughly enjoy helping the people around you and support where support is needed. In this role no day looks the same – you will have general IT tasks, be part of the support team for our employees whilst your specialty area will be towards networking. You will report to our IT manager, and you will become a part of the MachineGames support-team which also includes HR, Facilities, Finance and Office. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden.
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Lighting Artist
MachineGames is looking for a new Lighting Artist to join our team and help us create our new exciting AAA title! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. In this position you will be working in a tight-knit department under the supervision of our Lead Lighting Artist and you will collaborate in cross-functional teams on a daily basis. You will get to leave your mark on our upcoming titles and be part of creating a beautiful world for our players to enjoy! To thrive in this role we believe you as a person works well with others but are equally as comfortable to own your area of responsibility and make suggestions that would help push the lighting of our games to the next level. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.
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Senior QA Tester
MachineGames is looking for a Senior Quality Assurance Tester to join our team. In this role you will be reporting to our Lead QA and you will be working closely with several other departments and stakeholders to ensure that the day-to-day development of our project runs smoothly from a QA stand point. To thrive in this role we believe you are a go-getter that enjoys responsibility and to see things through with a keen eye for details. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:We value Team performance over individual performanceWe practice an open door policyWe deliver what we promiseWe give constructive and actionable feedbackWe practice ownership and accountabilityWe learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or not currently residing in Sweden.
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Senior Technical Artist
MachineGames are looking for an experienced Senior Technical artist who will help in maintaining and developing our art content pipelines. In this role you will be working closely with the programming and art team leads solving technological issues in art production and improving existing tools and pipelines. You will also be responsible for pushing the visual quality of the game and prototype new innovative workflows for artists. To thrive in this role we believe you are a strong communicator that enjoys being "the bridge" between art and programming departments. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have not or/are not an EU citizen and/or are not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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Lead Level Designer
MachineGames are looking for an exceptional Lead Level Designer to lead, manage, and mentor a team of level designers for our newest project. The individual in this position will work closely with the project Leads, Design Director and our Game Director to help ensure the gameplay within levels reflects the vision of the game and exploits its mechanics. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an “open door policy”- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility of a hybrid work solution. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.
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VFX Artist
MachineGames is looking for a new VFX Artist to join our team to help us bring life to our new exciting AAA project! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. In this position you will be working in a tight-knit department under the supervision of our Lead VFX Artist and our Art Director and you will collaborate in cross-functional teams on a daily basis.We believe that to thrive in this role, you as a person likes to work in a team but with the freedom to make your own mark on the product and bringing the world to life in a realistic way. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an “open door policy”- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.
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Senior Level Designer
MachineGames is looking for an experienced Senior Level Designer to join our team! In this role you will be reporting to our Design Director and you will be working in a seasoned, tight-knit department where you will have the chance to help push the level design experience in our project to the next level. To thrive in this role we believe you are a true team player but you also enjoy having your own area of responsibility. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an “open door policy”- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for work permit if you don't have one, or are not an EU citizen and/or are not currently residing in Sweden.
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QA Tester
MachineGames is looking for a new Quality Assurance Tester to strengthen our team. In this role you will be reporting to our Lead QA and you will be working closely with several other departments and stakeholders to ensure that the day-to-day development of our project runs smoothly from a QA stand point. To thrive in this role we believe you are a go-getter that enjoys responsibility and to see things through with a keen eye for details. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:We value Team performance over individual performanceWe practice an open door policyWe deliver what we promiseWe give constructive and actionable feedbackWe practice ownership and accountabilityWe learn from our mistakes.This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for a work permit if you have a non-EU passport and/or not currently residing in Sweden.
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UI/UX Artist
MachineGames, part of the ZeniMax Media family, is looking for an experienced UI/UX Artist to join our team. In this role you report to our Lead UI Artist and you will work closely with the Art Director and our game designers to conceptualize, mock-up and apply UI design across many different systems in our games. You will be heavily involved in evaluating and improving usability across the designs chosen for our titles. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital of Sweden, Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for a work permit if you have a non-EU passport and/or are not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of the players we serve.
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Producer (Gameplay Systems)
MachineGames is looking for an experienced and talented Producer to strengthen its team. In this role you will be directly reporting to our Production Director, and you will be working closely with several other producers and stakeholders to ensure that the day-to-day development runs smoothly. To thrive in this role, we believe you are a go-getter that enjoys responsibility and to see things through with an invested interest in the technical side of game development. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital of Sweden, Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an “open door policy”- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. The role is onsite with a possibility for hybrid work solutions. We will support your relocation and/or application for work permit if you don't have one or are not an EU citizen and/or are not currently residing in Sweden.
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