Carriere
MachineGames è nata nel 2009 da ex membri fondatori di Starbreeze Studios ed è stata acquisita da ZeniMax Media nel 2010. Situata a Uppsala, in Svezia, MachineGames è composta da un gruppo di esperti sviluppatori noti per le loro capacità nella creazione di giochi basati sulla trama. Il loro primo titolo, l'acclamato sparatutto con elementi action-adventure Wolfenstein: The New Order, è una reinvenzione del marchio famoso per aver contribuito a creare il genere degli sparatutto in prima persona. Pubblicato nel maggio del 2014, il gioco ha ottenuto molti premi e nomination come "Gioco dell'anno" e "Sparatutto dell'anno" da parte dei media di tutto il mondo.
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Senior Live Programmer
MachineGames is looking for a talented Senior Live Programmer to join our team. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
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Monetization & Live Designer
MachineGames is looking for an analytical Monetization designer. In this role you will become part of a cross-functional team, building a game from the drawing board through launch. You’ll be working closely with artists, designers, and engineers, both locally as well as overseas. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. It also has the oldest and one of the largest universities in northern Europe. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
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UX Gameplay Programmer
MachineGames is looking for a senior UX Gameplay Programmer to join our team. In this role you will be responsible for the architecture and implementation of UI/UX related features in our games. Quality and end-user experience will be our guiding stars. You will collaborate closely with other teams and stakeholders of the studio, for example design, gameplay programmers, and artists. As a senior member of the studio you will mentor less experienced team members. An appreciated aspect about MachineGames is that everyone have the possibility to affect our internal work procedures, by suggesting how to utilize new technologies and tools and implement them into our workflow. The UI/UX team is a smaller group which in turn is part of the larger Gameplay team. You will report to our Lead Gameplay programmer with dotted line to our UI/UX Team lead. Our Gameplay team is a group of committed and experienced programmers who are passionate about games. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: We value Team performance over individual performance We practice an open door policy We deliver what we promise We give constructive and actionable feedback We practice ownership and accountability We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or not currently residing in Sweden.
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AI Programmer
MachineGames is looking for an intermediate or senior AI Programmer to join our team and help us develop our next upcoming AAA game! The Engine team currently consists of talented and passionate programmers who are responsible for the development and maintenance of our technology.Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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Senior Character Artist
MachineGames is growing and we are now looking for a talented Senior Character Artist to join our studio and strengthen our team. In this role you are responsible creating and texturing highly detailed 3D character models for our AAA games. You will be part of our Character Art team and report to our Lead Character Artist. To thrive in this role we believe you as a person are comfortable working independently and have autonomy over your work while still being a team player enjoying to collaborate closely with other departments and team members. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios.Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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Network Programmer
MachineGames is growing and we are now looking for a talented Game Network Programmer to join our studio! In this role your job is to tackle the game networking layer and we believe the person that will be best suited for this job is someone who is already experienced with real-time and low-latency object replication.You will be working in our programming department that is a diverse, passionate group of people that loves the game industry, just like the rest of our studio! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, and Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have are not an EU citizen and/or not currently residing in Sweden.We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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VFX Artist
MachineGames is looking for a new VFX Artist to join our team to help us bring life to our new exciting AAA project! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. In this position you will be working in a tight-knit department under the supervision of our Technical Lead and our Art Director and you will collaborate in cross-functional teams on a daily basis.We believe that to thrive in this role, you as a person likes to work in a team but with the freedom to make your own mark on the product and bringing the world to life in a realistic way. This is a permanent position starting as soon as possible. We will support your relocation and/or application for a work permit if you have a non-EU passport and/or not currently residing in Sweden. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes.
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Senior Animation Programmer
MachineGames is growing and we are now looking for a talented Senior Animation Programmer to join our studio! You will be working in our programming department that is a diverse, passionate group of people that loves the game industry, just like the rest of our studio! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, and Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or not currently residing in Sweden.
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Lead Lighting Artist
MachineGames is strengthening its team and we are now looking for a Lead Lighting Artist to join us and help bring our projects to new levels! We are looking for somebody that thrives in a leadership position and is keen to support not only their own team but also help the studio bring our vision to life with their knowledge and skillset! In this role you will be the lead for our amazing lighting team and you will with the help of our Art Director & Creative Director help push the boundaries for what is possible in bringing our projects to life. We believe you as a person are down to earth, friendly and has preferrably previous experience in a leadership role. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes.
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Concept Artist
MachineGames is looking for a new Concept Artist to join our team and help bring our products to life! As a Concept Artist, you will work directly with our Creative Director, Associate Art Director, Leads and other internal and external creators to develop and communicate the artistic tone and vision for our games. You will provide the team with creative illustrations and production artwork on a broad spectrum, including character design, environmental and architectural exploration, prop and object design, in-engine paintovers, and color/lighting compositions. To thrive in this role we think that you are truly passionate about bringing your art to life and you are a strong communicator that enjoys working both independently and in a team. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.MachineGames studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and application for a work permit if you are not an EU citizen and/or not currently residing in Sweden.
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Senior Technical Animator
MachineGames is looking for a Senior Technical Animator to join our team and help us develop our next upcoming AAA game! To thrive in this role we believe that you are a person that enjoys being a part of a team and working together to push the boundaries for what is possible in game development! You are proactive and reactive by nature and thoroughly enjoys the technical side of production. The team is headed up by our Lead Technical Animator and you would be working alongside 2 other team members in the technical animation department that collaborates closely with programmers as well. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden. We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age. Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
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Associate Producer
MachineGames is looking for an experienced and talented Associate Producer to strengthen its team. In this role you will be directly reporting to our Production Director and you will be working closely with several other producers to ensure that the day-to-day development runs smoothly. To thrive in this role we believe you are a go-getter that enjoys responsibility and to see things through. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you don't have one, or are not an EU citizen and/or not currently residing in Sweden.
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Senior Tools Programmer
MachineGames is looking for a Senior Tools Programmer to join our team. In this role you will be responsible for the architecture and implementation of tools for the development of our games. You will collaborate closely with other teams and stakeholders of the studio, for example design, gameplay programmers, and artists. As a senior member of the studio you will mentor less experienced team members. An appreciated aspect about MachineGames is that everyone have the possibility to affect our internal work procedures by suggesting how to utilize new technologies and tools and implement them into our workflow. The programmers working on tools are part of the engine team. They consist of a talented and passionate group of programmers, of which some have been with the company since the start in 2010. In this role you will report to our CTO. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden.
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Cinematics Animator
MachineGames is looking for a new talented Cinematics Animator to join our team and help us create new exciting AAA titles! In this position you will be working in a tight-knit department under the supervision of our Leads and Animation Director and collaborate on cross-functional teams on a daily basis. To thrive in this role, we believe that you are a well versed, all-rounded animator that enjoys both working in a detail-oriented capacity but also with a great eye for overseeing the bigger picture. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value Team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent, onsite, position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden.
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Lead Environment Artist
MachineGames is looking for a new Lead Environment Artist to join our team and head up the Environment Art department! In this role you will be working in close collaboration with the Art Director and our other Leads to help bringing our visions to life and create amazing worlds that the players can enjoy for many years to come. To thrive in this role, we believe that you have been in some type of leadership position before where you have had people in direct report to your position and acted as a go-to person for your department. You enjoy overseeing the bigger picture of your field, but you still possess a keen eye for details and finding the little things that will make a great impact to our products. As a person we think you see yourself as someone reliable and with a structured personality that thoroughly enjoys motivating team members and help them on their path to become the best artists they can possibly be. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 30 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. MachineGames is a part of Zenimax Media inc. alongside sister studios such as Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values: - We value Team performance over individual performance - We practice an open door policy - We deliver what we promise - We give constructive and actionable feedback - We practice ownership and accountability - We learn from our mistakes. This is a permanent position, starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden.
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Network Administrator
MachineGames is seeking an experienced Network Administrator to join our IT team based in our offices in Uppsala, Sweden. We are growing – and so is our IT team, and we are looking for someone eager to take part of this journey together with us. To thrive in this role, we believe you as a person are excited about working with technology, enjoys working on and solving problems, communicates effectively and with a service-minded approach. You are not in it for the prestige – you thoroughly enjoy helping the people around you and support where support is needed. In this role no day looks the same – you will have general IT tasks, be part of the support team for our employees whilst your specialty area will be towards networking. You will report to our IT manager, and you will become a part of the MachineGames support-team which also includes HR, Facilities, Finance and Office. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or are not currently residing in Sweden.
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Lighting Artist
MachineGames is looking for a new Senior Lighting Artist to join our team and help us create new exciting AAA titles! Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of Stockholm with a historical heritage reaching back to pre-medieval times. In this position you will be working in a tight-knit department under the supervision of our Lead Lighting Artist and you will collaborate in cross-functional teams on a daily basis. You will get to leave your mark on our upcoming titles and be part of creating a beautiful world for our players to enjoy! To thrive in this role we believe you as a person works well with others but are equally as comfortable to own your area of responsibility and make suggestions that would help push the lighting of our games to the next level. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden.
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Senior Level Architect
MachineGames is seeking a new level archtect to join our team and help create stunning visuals for our upcoming AAA titles! In this role you will be the bridge between the environment artists and the level designers. You will merge the two components together and support them with making sure that the visual goals for our worlds are achivable and will be looking the absolute best they possibly can. To thrive in this particular role we think you as a person are a go-getter that enjoys actively communicating with other and enjoys to support and help others where need be. You will be working closely with our Lead Artists and Art Director to help our creative vision come to life and you will collaborate in cross-functional teams on a daily basis. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you have a non-EU passport and/or not currently residing in Sweden. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:- We value team performance over individual performance- We practice an open door policy- We deliver what we promise- We give constructive and actionable feedback- We practice ownership and accountability- We learn from our mistakes.
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Senior QA Tester
MachineGames is looking for a Senior Quality Assurance Tester to join our team. In this role you will be reporting to our Lead QA and you will be working closely with several other departments and stakeholders to ensure that the day-to-day development of our project runs smoothly from a QA stand point. To thrive in this role we believe you are a go-getter that enjoys responsibility and to see things through with a keen eye for details. Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times. Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:We value Team performance over individual performanceWe practice an open door policyWe deliver what we promiseWe give constructive and actionable feedbackWe practice ownership and accountabilityWe learn from our mistakes. This is a permanent position starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or not currently residing in Sweden.
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