About Machine Games
MachineGames was established in 2009 by former founding members of Starbreeze Studios and acquired by ZeniMax Media in 2010. Located in Uppsala, Sweden, MachineGames is a studio comprised of a seasoned group of developers recognized for their work creating story-driven games. Their first title, the critically-acclaimed action-adventure shooter, Wolfenstein: The New Order, is a reimagining of the franchise widely credited for helping establish the first-person shooter genre. Launched in May 2014, the game has garnered numerous ‘Game of the Year’ and ‘Shooter of the Year’ awards and nominations from media outlets worldwide.
If you’ve already played MachineGames’, you know there’s plenty of memorable set pieces across the game’s two acts. These moments, and even more subtle ones, are captured magnificently by Flickr user K putt in astounding 4K detail. Catch this screen and more in their full 4K glory from K putt here. Need more reasons to make […]
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Concept Artist (Contractor)
MachineGames are seeking an experienced environment concept artist that has concept experience with creating a diverse visual range of different types of environments. The range needs to vary from exterior to interior settings, industrial and urban environments as well as more organic and natural settings. A good understanding of architecture is preferred and experience from working towards gameplay and videogame is s plus. A solid grasp of form, structure, color, and light is essential.
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